About the Course
Full-Cycle 3D Animation Training
This training program covers the complete process of 3D animation, from modeling to rendering, utilizing industry-standard software such as Maya and ZBrush. Participants will gain hands-on experience and develop a comprehensive understanding of the 3D animation pipeline.
Course Outline
Introduction to 3D Animation
Overview of the 3D animation pipeline
Understanding key concepts and terminology
Modeling
Introduction to Maya and ZBrush
Creating 3D models from scratch
Using sculpting techniques in ZBrush
Texturing and UV mapping
Rigging
Understanding character rigging
Creating skeletons and control rigs in Maya
Skinning techniques for smooth deformations
Animation
Principles of animation
Animating characters and objects
Using Maya’s animation tools and timeline
Lighting and Rendering
Introduction to lighting techniques
Setting up scenes for rendering
Using Arnold Renderer in Maya
Post-Production
Editing and compositing animations
Using software like Adobe After Effects
Final output and presentation techniques
Target Audience
Beginners interested in 3D animation
Intermediate animators looking to enhance their skills
Artists and designers aiming to enter the 3D animation industry
Prerequisites
Basic computer skills
No prior experience in 3D animation required
Conclusion
By the end of this training, participants will have a solid foundation in 3D animation, enabling them to create their own projects and pursue further opportunities in the animation industry.
Your Instructor
SkillsAvatar Team

Industry-focused multimedia training provider with 100% placement support

